UPackageMapClient::InternalLoadObject

Loads a [UObject](API\Runtime\CoreUObject\UObject\UObject) from an [FArchive](API\Runtime\Core\Serialization\FArchive) stream.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h

Include

#include "Engine/PackageMapClient.h"

Source

/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp

Syntax

FNetworkGUID InternalLoadObject
(
    FArchive & Ar,
    UObject *& Object,
    int InternalLoadObjectRecursionCount
)

Remarks

Loads a UObject from an FArchive stream. Reads object path if there, and tries to load object if its not already loaded

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