UPackageMapClient::InternalWriteObject

Writes an object NetGUID given the NetGUID and either the object itself, or [FString](API\Runtime\Core\Containers\FString) full name of the object.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PackageMapClient.h

Include

#include "Engine/PackageMapClient.h"

Source

/Engine/Source/Runtime/Engine/Private/PackageMapClient.cpp

Syntax

void InternalWriteObject
(
    FArchive & Ar,
    FNetworkGUID NetGUID,
    UObject * Object,
    FString ObjectPathName,
    UObject * ObjectOuter
)

Remarks

Writes an object NetGUID given the NetGUID and either the object itself, or FString full name of the object. Appends full name/path if necessary

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