UPlatformInterfaceBase::GetInGameAdManagerSingleton

C++ interface to get the singleton

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PlatformInterfaceBase.h

Include

#include "Engine/PlatformInterfaceBase.h"

Source

/Engine/Source/Runtime/Engine/Private/ScriptPlatformInterface.cpp

Syntax

static UInGameAdManager * GetInGameAdManagerSingleton()

Remarks

C++ interface to get the singleton

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