UPrimaryAssetLabel::IsEditorOnly

Set to editor only if this is not available in a cooked build

Windows
MacOS
Linux

Override Hierarchy

UObject::IsEditorOnly()

UPrimaryAssetLabel::IsEditorOnly()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/PrimaryAssetLabel.h

Include

#include "Engine/PrimaryAssetLabel.h"

Syntax

virtual bool IsEditorOnly() const

Remarks

Set to editor only if this is not available in a cooked build

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