| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/RendererSettings.h |
Include |
#include "Engine/RendererSettings.h" |
class URendererSettings : public UDeveloperSettings
Rendering settings.
Name | Description | ||
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ClampMax |
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ClampMin |
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ConfigRestartRequired |
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ConsoleVariable |
Virtual Texture |
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|
DisplayName |
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EditCondition |
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Tooltip |
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ToolTip |
Name | Description | |
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URendererSettings ( |
Name | Description | ||
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CanEditChange ( |
Called by the editor to query whether a property of this object is allowed to be modified. |
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
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PreEditChange ( |
This is called when a property is about to be modified externally |