Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SCS_Node.h |
Include |
#include "Engine/SCS_Node.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SCS_Node.cpp |
UActorComponent * GetActualComponentTemplate
(
class UBlueprintGeneratedClass * ActualBPGC
) const
Return the actual component template used in the BPGC. The template can be overridden in a child.