Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SimpleConstructionScript.h |
Include |
#include "Engine/SimpleConstructionScript.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SimpleConstructionScript.cpp |
void ValidateSceneRootNodes()
Checks the root node set for scene components and ensures that it is valid (e.g. after a removal)