Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
static void CancelAllPendingStreamingActions()
Cancels any pending static mesh streaming actions if possible. Returns when no more async loading requests are in flight.