USkeletalMesh::GetNumNonStreamingMips

Returns the number of LODs in this asset that are not able to be streamed

Windows
MacOS
Linux

Override Hierarchy

UStreamableRenderAsset::GetNumNonStreamingMips()

USkeletalMesh::GetNumNonStreamingMips()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

virtual int32 GetNumNonStreamingMips() const

Remarks

Returns the number of LODs in this asset that are not able to be streamed

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