Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
UClothingAssetBase * GetSectionClothingAsset
(
int32 InLodIndex,
int32 InSectionIndex
)
Given an LOD and section index, retrieve a clothing asset bound to that section. If no clothing asset is in use, returns nullptr