Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
USkeletalMeshSocket * GetSocketByIndex
(
int32 Index
) const
Returns a socket by index. Max index is NumSockets(). The meshes sockets are accessed first, then the skeletons.