USkeletalMesh::GetSocketByIndex

Returns a socket by index.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

USkeletalMeshSocket * GetSocketByIndex
(
    int32 Index
) const

Remarks

Returns a socket by index. Max index is NumSockets(). The meshes sockets are accessed first, then the skeletons.

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