Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h |
Include |
#include "Engine/SkeletalMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp |
const FMeshUVChannelInfo * GetUVChannelData
(
int32 MaterialIndex
) const
Returns the UV channel data for a given material index. Used by the texture streamer. This data applies to all lod-section using the same material.
the data, or null if none exists.
Parameter |
Description |
---|---|
MaterialIndex |
the material index for which to get the data for. |