USkeletalMesh::MirrorTableIsGood

Utility for checking that the bone mirroring table of this mesh is good.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMesh.h

Include

#include "Engine/SkeletalMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

bool MirrorTableIsGood
(
    FString & ProblemBones
)

Remarks

Utility for checking that the bone mirroring table of this mesh is good. Return true if mirror table is OK, false if there are problems.

Parameters

Parameter

Description

ProblemBones

Output string containing information on bones that are currently bad.

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