FSocketChangedEvent

Broadcasts a notification whenever the socket property has changed.

Windows
MacOS
Linux

Inheritance Hierarchy

TBaseMulticastDelegate_TwoParams< void, const class USkeletalMeshSocket , const class FProperty >

USkeletalMeshSocket::FSocketChangedEvent

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h

Include

#include "Engine/SkeletalMeshSocket.h"

Syntax

class FSocketChangedEvent : public TBaseMulticastDelegate_TwoParams< void, const class USkeletalMeshSocket , const class FProperty >

Remarks

Broadcasts a notification whenever the socket property has changed.

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