USkeletalMeshSocket::GetSocketMatrix

Utility that returns the current matrix for this socket.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/SkeletalMeshSocket.h

Include

#include "Engine/SkeletalMeshSocket.h"

Source

/Engine/Source/Runtime/Engine/Private/SkeletalMesh.cpp

Syntax

bool GetSocketMatrix
(
    FMatrix & OutMatrix,
    const class USkeletalMeshComponent * SkelComp
) const

Remarks

Utility that returns the current matrix for this socket. Returns false if socket was not valid (bone not found etc)

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