Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include |
#include "Engine/StaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
bool BuildFromMeshDescriptions
(
const TArray< const FMeshDescription * > & MeshDescriptions,
bool bBuildSimpleCollision
)
Builds static mesh render buffers from a list of MeshDescriptions, one per LOD.