LODForCollision

Specifies which mesh LOD to use for complex (per-poly) collision.

Windows
MacOS
Linux

Syntax

int32 LODForCollision

Remarks

Specifies which mesh LOD to use for complex (per-poly) collision. Sometimes it can be desirable to use a lower poly representation for collision to reduce memory usage, improve performance and behaviour. Collision representation does not change based on distance to camera.

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