UStaticMesh::SetNumSourceModels

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h

Include

#include "Engine/StaticMesh.h"

Source

/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp

Syntax

void SetNumSourceModels
(
    int32 Num
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss