Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/StaticMesh.h |
Include |
#include "Engine/StaticMesh.h" |
Source |
/Engine/Source/Runtime/Engine/Private/StaticMesh.cpp |
Update missing material UV channel data used for texture streaming.
Parameter |
Description |
---|---|
bRebuildAll |
If true, rebuild everything and not only missing data. |