uint8 bHasNavigationData: 1
If true, mesh will have NavCollision property with additional data for navmesh generation and usage. Set to false for distant meshes (always outside navigation bounds) to save memory on collision data.
uint8 bHasNavigationData: 1
If true, mesh will have NavCollision property with additional data for navmesh generation and usage. Set to false for distant meshes (always outside navigation bounds) to save memory on collision data.