uint8 bSupportUniformlyDistributedSampling: 1
Mesh supports uniformly distributed sampling in constant time. Memory cost is 8 bytes per triangle. Example usage is uniform spawning of particles.
uint8 bSupportUniformlyDistributedSampling: 1
Mesh supports uniformly distributed sampling in constant time. Memory cost is 8 bytes per triangle. Example usage is uniform spawning of particles.