Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include |
#include "Engine/Texture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture.cpp |
static bool ForceUpdateTextureStreaming()
Forces textures to recompute LOD settings and stream as needed.
true if the settings were applied, false if they couldn't be applied immediately.