UTexture::GetLayerFormatSettings

Gets settings used to choose format for the given layer

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h

Include

#include "Engine/Texture.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture.cpp

Syntax

void GetLayerFormatSettings
(
    int32 LayerIndex,
    FTextureFormatSettings & OutSettings
) const

Remarks

Gets settings used to choose format for the given layer

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