| UObject::IsCachedCookedPlatformDataLoaded()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture.h |
Include |
#include "Engine/Texture.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureDerivedData.cpp |
virtual bool IsCachedCookedPlatformDataLoaded
(
const ITargetPlatform * TargetPlatform
)
Have we finished loading all the cooked platform data for the target platforms requested in BeginCacheForCookedPlatformData
Parameter |
Description |
---|---|
TargetPlatform |
target platform to check for cooked platform data |