Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h |
Include |
#include "Engine/Texture2D.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2D.cpp |
static UTexture2D * CreateTransient
(
int32 InSizeX,
int32 InSizeY,
EPixelFormat InFormat,
const FName InName
)
Creates and initializes a new Texture2D with the requested settings