UTexture2D::GetMipDataFilename

Windows
MacOS
Linux

Override Hierarchy

UStreamableRenderAsset::GetMipDataFilename()

UTexture2D::GetMipDataFilename()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

virtual bool GetMipDataFilename
(
    const int32 MipIndex,
    FString & OutBulkDataFilename
) const

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