UTexture2D::WaitForStreaming

Waits until all streaming requests for this texture has been fully processed.

Windows
MacOS
Linux

Override Hierarchy

UTexture::WaitForStreaming()

UTexture2D::WaitForStreaming()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/Texture2D.h

Include

#include "Engine/Texture2D.h"

Source

/Engine/Source/Runtime/Engine/Private/Texture2D.cpp

Syntax

virtual void WaitForStreaming()

Remarks

Waits until all streaming requests for this texture has been fully processed.

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