| UTexture::GetRunningPlatformData()
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DArray.h |
Include |
#include "Engine/Texture2DArray.h" |
virtual FTexturePlatformData ** GetRunningPlatformData()
Textures that use the derived data cache must override this function and provide a pointer to the linked list of platform data.