| UTexture::GetSurfaceHeight()
|
Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/Texture2DDynamic.h |
Include |
#include "Engine/Texture2DDynamic.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Texture2DDynamic.cpp |
virtual float GetSurfaceHeight() const
the height of the surface represented by the texture.