Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/TextureRenderTargetCube.h |
Include |
#include "Engine/TextureRenderTargetCube.h" |
Source |
/Engine/Source/Runtime/Engine/Private/TextureRenderTargetCube.cpp |
void Init
(
uint32 InSizeX,
EPixelFormat InFormat
)
Initialize the settings needed to create a render target texture and create its resource
Parameter |
Description |
---|---|
InSizeX |
width of the texture |
InFormat |
format of the texture |