| UObjectBase
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Module |
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Header |
/Engine/Source/Runtime/Engine/Classes/Engine/UserInterfaceSettings.h |
Include |
#include "Engine/UserInterfaceSettings.h" |
class UUserInterfaceSettings : public UDeveloperSettings
User Interface settings that control Slate and UMG.
Name | Description | ||
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float |
ApplicationScale |
An optional application scale to apply on top of the custom scaling rules. |
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bAllowHighDPIInGameMode |
If true, game window on desktop platforms will be created with high-DPI awareness enabled. |
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bLoadWidgetsOnDedicatedServer |
If false, widget references will be stripped during cook for server builds and not loaded at runtime. |
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CustomScalingRuleClass |
Set DPI Scale Rule to Custom, and this class will be used instead of any of the built-in rules. |
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DisplayName |
Controls how the UI is scaled at different resolutions based on the DPI Scale Rule |
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HardwareCursors |
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RenderFocusRule |
Rule to determine if we should render the Focus Brush for widgets that have user focus. |
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SoftwareCursors |
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UIScaleRule |
The rule used when trying to decide what scale to apply. |
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XAxisName |
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YAxisName |
Name | Description | |
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UUserInterfaceSettings ( |
Name | Description | ||
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ForceLoadResources ( |
Loads assets, if bForceLoadEverything is true it will load despite environment |
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float |
GetDPIScaleBasedOnSize ( |
Gets the current scale of the UI based on the size of a viewport |
Name | Description | ||
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PostEditChangeProperty ( |
Called when a property on this object has been modified externally |
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PostInitProperties() |
Called after the C++ constructor and after the properties have been initialized, including those loaded from config. |
Name | Description | ||
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CrosshairsCursor_DEPRECATED |
DEPRECATED 4.16. |
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DefaultCursor_DEPRECATED |
DEPRECATED 4.16. |
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GrabHandClosedCursor_DEPRECATED |
DEPRECATED 4.16. |
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GrabHandCursor_DEPRECATED |
DEPRECATED 4.16. |
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HandCursor_DEPRECATED |
DEPRECATED 4.16. |
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SlashedCircleCursor_DEPRECATED |
DEPRECATED 4.16. |
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TextEditBeamCursor_DEPRECATED |
DEPRECATED 4.16. |