UVolumeTexture::UpdateResource

Creates a new resource for the texture, and updates any cached references to the resource.

Windows
MacOS
Linux

Override Hierarchy

UTexture::UpdateResource()

UVolumeTexture::UpdateResource()

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/VolumeTexture.h

Include

#include "Engine/VolumeTexture.h"

Source

/Engine/Source/Runtime/Engine/Private/VolumeTexture.cpp

Syntax

virtual void UpdateResource()

Remarks

Creates a new resource for the texture, and updates any cached references to the resource.

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