Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void AddParameterCollectionInstance
(
class UMaterialParameterCollection * Collection,
bool bUpdateScene
)
Adds a new instance of the given collection, or overwrites an existing instance if there is one.