UWorld::AddStreamingLevel

Add a streaming level to the list of streamed levels to consider.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

void AddStreamingLevel
(
    ULevelStreaming * StreamingLevelToAdd
)

Remarks

Add a streaming level to the list of streamed levels to consider.

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