Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void ChangeFeatureLevel
(
ERHIFeatureLevel::Type InFeatureLevel,
bool bShowSlowProgressDialog
)
Change the feature level that this world is current rendering with