UWorld::ConvertToPIEPackageName

Given a PackageName and a PIE Instance ID return the name of that Package when being run as a PIE world

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

static FString ConvertToPIEPackageName
(
    const FString & PackageName,
    int32 PIEInstanceID
)

Remarks

Given a PackageName and a PIE Instance ID return the name of that Package when being run as a PIE world

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