Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
UAISystemBase * CreateAISystem()
AISystem getter. if AISystem is missing it tries to create one and returns the result. the result can be NULL, for example on client games or if no AI module or AISystem class have not been specified
UAISystemBase::AISystemClassName and UAISystemBase::AISystemModuleName