UWorld::CreateWorld

Static function that creates a new [UWorld](API\Runtime\Engine\Engine\UWorld) and returns a pointer to it

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

static UWorld * CreateWorld
(
    const EWorldType::Type InWorldType,
    bool bInformEngineOfWorld,
    FName WorldName,
    UPackage * InWorldPackage,
    bool bAddToRoot,
    ERHIFeatureLevel::Type InFeatureLevel
)

Remarks

Static function that creates a new UWorld and returns a pointer to it

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss