UWorld::EncroachingBlockingGeometry

True if Actor would encroach at TestLocation on something that blocks it.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelActor.cpp

Syntax

bool EncroachingBlockingGeometry
(
    const AActor * TestActor,
    FVector TestLocation,
    FRotator TestRotation,
    FVector * ProposedAdjustment
)

Remarks

True if Actor would encroach at TestLocation on something that blocks it. Returns a ProposedAdjustment that might result in an unblocked TestLocation.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss