FBlueprintToDebuggedObjectMap

Map of blueprints that are being debugged and the object instance they are debugging.

Windows
MacOS
Linux

Type

typedef TMap< TWeakObjectPtr< class UBlueprint >, TWeakObjectPtr< UObject > > FBlueprintToDebuggedObjectMap

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Remarks

Map of blueprints that are being debugged and the object instance they are debugging.

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