Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void FlushLevelStreaming
(
EFlushLevelStreamingType FlushType
)
Flushes level streaming in blocking fashion and returns when all levels are loaded/ visible/ hidden so further calls to UpdateLevelStreaming won't do any work unless state changes. Basically blocks on all async operation like updating components.
Parameter |
Description |
---|---|
FlushType |
Whether to only flush level visibility operations (optional) |