Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
const FLevelCollection * GetActiveLevelCollection() const
Returns the level collection which currently has its context set on this world. May be null. If non-null, this implies that execution is currently within the scope of an FScopedLevelCollectionContextSwitch for this world.