Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
int32 GetActiveLevelCollectionIndex() const
Returns the index of the level collection which currently has its context set on this world. May be INDEX_NONE. If not INDEX_NONE, this implies that execution is currently within the scope of an FScopedLevelCollectionContextSwitch for this world.