Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
ULocalPlayer * GetFirstLocalPlayerFromController() const
Get the first valid local player via the first player controller.
Pointer to the first valid ULocalPlayer, or NULL if there is not one.