Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
void InitializeActorsForPlay
(
const FURL & InURL,
bool bResetTime,
FRegisterComponentContext * Context
)
Initializes all actors and prepares them to start gameplay
Parameter |
Description |
---|---|
InURL |
commandline URL |
bResetTime |
(optional) whether the WorldSettings's TimeSeconds should be reset to zero |