Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/World.cpp |
Discards the cached data used to render the levels' UModel. Assumes that the faces and vertex positions haven't changed, only the applied materials.
Parameter |
Description |
---|---|
bCurrentLevelOnly |
If true, affect only the current level. |