UWorld::IsTraceHandleValid

See if TraceHandle is still valid or not

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/Collision/WorldCollisionAsync.cpp

Syntax

bool IsTraceHandleValid
(
    const FTraceHandle & Handle,
    bool bOverlapTrace
)

Remarks

See if TraceHandle is still valid or not

return true if it will be evaluated OR it has valid result return false if it already has expired Or not valid

Parameters

Parameter

Description

Handle

TraceHandle that was returned when request Trace

bOverlapTrace

true if this is overlap test Handle, not trace test handle

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