Module |
|
Header |
/Engine/Source/Runtime/Engine/Classes/Engine/World.h |
Include |
#include "Engine/World.h" |
Source |
/Engine/Source/Runtime/Engine/Private/Collision/WorldCollision.cpp |
bool LineTraceSingleByObjectType
(
struct FHitResult & OutHit,
const FVector & Start,
const FVector & End,
const FCollisionObjectQueryParams & ObjectQueryParams,
const FCollisionQueryParams & Params
) const
Trace a ray against the world using object types and return the first blocking hit
TRUE if any hit is found
Parameter |
Description |
---|---|
OutHit |
First blocking hit found |
Start |
Start location of the ray |
End |
End location of the ray |
ObjectQueryParams |
List of object types it's looking for |
Params |
Additional parameters used for the trace |