UWorld::RefreshStreamingLevels

Called when a specific set of streaming levels need to be refreshed

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/LevelActor.cpp

Syntax

void RefreshStreamingLevels
(
    const TArray< class ULevelStreaming * > & InLevelsToRefresh
)

Remarks

Called when a specific set of streaming levels need to be refreshed

Parameters

Parameter

Description

LevelsToRefresh

A TArray containing pointers to the levels to refresh

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