UWorld::SetActiveLevelCollection

Sets the level collection and its context on this world.

Windows
MacOS
Linux

References

Module

Engine

Header

/Engine/Source/Runtime/Engine/Classes/Engine/World.h

Include

#include "Engine/World.h"

Source

/Engine/Source/Runtime/Engine/Private/World.cpp

Syntax

void SetActiveLevelCollection
(
    int32 LevelCollectionIndex
)

Remarks

Sets the level collection and its context on this world. Should only be called by FScopedLevelCollectionContextSwitch.

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